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![]() Unique perk: United We Stand-gain +20 percent damage and +20 Damage Resistance when fighting three or more enemies. He likes it when you modify weapons and give items. If you take him up on it, his creepy, soul-less eyes and extra-large shotgun join you in your travels.īecome best friends by: Taking charge of the Minutemen, building lots of settlements, avoiding chems and violent or selfish decisions. Speaking to Bobbi No-Nose in Goodneighbor starts a questline that ends with Hancock feeling restless and eager for life on the road. He put on the clothes, raised a militia, overthrew a local warlord, and established himself as mayor of Goodneighbor. After finding a suit of clothes belonging to John Hancock (the founding father), John Hancock (the ghoul) decided to turn his never ending, radioactive life around. Once a directionless drifter, the ghoul John Hancock proves the adage: The clothes make the man. Unique Perk: Isodoped-If you have 250 rads or higher, your criticals recharge 20 percent faster. Mean and selfish behavior aren't his thing, but he likes chem addiction. This means that no matter where they randomly teleported, you can track them down and tell them to join up with you again.Become best friends by: Telling those jerks in Covenant to shove it, being peaceful and generous (though violence is cool too). Once you’ve built it, you can interact with it to find any or all of your Companions and set map markers for them. This system allows you to put trackers on all of your Companions so you can find them on the in-game map whenever you want. In your settlement, you can build something called the Vault-Tec Population Management System. It changes depending on what’s available when you build it, so you may want to take note of that when you come to it.įind lost Companions in Fallout 4 using the Vault-Tec Population Management System Image via Bethesda Automatron: This is the only Companion whose ID isn’t set.Use the process above but change the Companion ID to summon that Companion to your location. Press return again, then the Tilde key and your Companion will be moved to your location.īelow we’ve listed the IDs for every Companion in Fallout 4. You can open up the in-game console with the Tilde (~) key, and then you’ll need to type in “ prid 0001d162” (note that the Companion ID, which in this example is “ 0001d162” changes depending on which Companion you want to move to your location), press return, and then type “ moveto player“. How to find lost Companions using console commandsĬonsole commands are the easiest way to find your lost Companions but only PC players can use this feature. You can do a couple of things to find these lost companions again, and we’ve compiled the best methods here. This can happen while you’re in the middle of a quest, when you fast travel, or when a creature dies on the opposite side of the map. It will surprise no one to discover that your Companions can just get lost in Fallout 4. Related: All Companion locations in Fallout 4 – Companion quest guide Where and how to find lost Companions in Fallout 4 This Fallout 4 guide explains how to find lost Companions, so you don’t need to wander the wasteland in search of them endlessly. While this is part of its charm, it can also be frustrating because features such as your Companions and NPCs that are meant to accompany you until you tell them otherwise can disappear. ![]() ![]() Fallout 4 is regarded as one of the best open-world RPGs you can play and the culmination of everything the Fallout series has been building to since the first game was released.
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